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  • Status New
  • Percent Complete
  • Task Type Feature Request
  • Category Backend / Core
  • Assigned To No-one
  • Operating System All
  • Severity Low
  • Priority Medium
  • Reported Version Development
  • Due in Version 2
  • Due Date Undecided
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Attached to Project: GlPortal
Opened by Henry Hirsch - 25.03.2016
Last edited by Henry Hirsch - 07.11.2016

FS#137 - Add quad support

Currently we can only work with obj files that have tris. When quads are used we just ignore the last coordinate leading to broken geometry.

Blender exports to obj files with quads by default.

Dorian Wouters commented on 28.03.2016 20:05

This is likely related to Assimp's import. We just don't parse the faces correctly, assuming they're always triangles, which they aren't always.

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for accesskey usage different shortcuts on Windows, Mac, Linux .., currently shown for Firefox